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pandacraft 2025-03-21 16:04:17 +01:00
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{6D24EAD0-AF01-4870-B042-FC782A973C46}</ProjectGuid>
<OutputType>winmdobj</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Driver</RootNamespace>
<AssemblyName>Driver</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.10240.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10240.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<EnableDotNetNativeCompatibleProfile>true</EnableDotNetNativeCompatibleProfile>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<AllowCrossPlatformRetargeting>false</AllowCrossPlatformRetargeting>
<AppxPackage>true</AppxPackage>
<ContainsStartupTask>true</ContainsStartupTask>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="SimpleDriver.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Content Include="Properties\client.winU.rd.xml" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<Content Include="Assets\Logo.scale-100.png" />
<Content Include="Assets\SmallLogo.scale-100.png" />
<Content Include="Assets\SplashScreen.scale-100.png" />
<Content Include="Assets\StoreLogo.scale-100.png" />
<Content Include="Assets\WideLogo.scale-100.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GrovePi\GrovePi.csproj">
<Project>{A667742A-B887-4B46-8EC1-C671E8BEC5E4}</Project>
<Name>GrovePi</Name>
</ProjectReference>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<DelaySign>false</DelaySign>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:iot="http://schemas.microsoft.com/appx/manifest/iot/windows10"
IgnorableNamespaces="uap mp iot">
<Identity
Name="GrovePi"
Publisher="CN=JonathanRobson/PaulBinder"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="ff75bed8-52f0-4a6c-bde0-ae9c4afb4f44" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>Driver</DisplayName>
<PublisherDisplayName>Jonathan Robson and Paul Binder</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.10069.0" MaxVersionTested="10.0.10069.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App">
<uap:VisualElements
DisplayName="Driver"
Square150x150Logo="Assets\Logo.png"
Square44x44Logo="Assets\SmallLogo.png"
Description="GrovePi Driver"
BackgroundColor="#464646"
AppListEntry="none">
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
<Extensions>
<Extension Category="windows.backgroundTasks" EntryPoint="Driver.SimpleDriver">
<BackgroundTasks>
<iot:Task Type="startup" />
</BackgroundTasks>
</Extension>
</Extensions>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("HelloWorld")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelloWorld")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
http://go.microsoft.com/fwlink/?LinkId=613100
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Library Name="driver">
<!-- add directives for your library here -->
</Library>
</Directives>

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using System;
using System.Threading.Tasks;
using Windows.ApplicationModel.Background;
using GrovePi;
using GrovePi.Sensors;
namespace Driver
{
public sealed class SimpleDriver : IBackgroundTask
{
private readonly IBuildGroveDevices _deviceFactory = DeviceFactory.Build;
public void Run(IBackgroundTaskInstance taskInstance)
{
var led = _deviceFactory.Led(Pin.DigitalPin5);
var rotaryAngleSensor = _deviceFactory.RotaryAngleSensor(Pin.AnalogPin2);
var maxValue = 255;
while (true)
{
try
{
var sensorValue = rotaryAngleSensor.SensorValue();
led.AnalogWrite((byte)(sensorValue > maxValue ? maxValue : sensorValue));
Task.Delay(500).Wait();
}
catch (Exception)
{
throw;
}
}
}
}
}

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{
"dependencies": {
"Microsoft.NETCore.UniversalWindowsPlatform": "5.3.3"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {}
}
}

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